Virtual Reality

Key Benefits of VR

Global Transportation

Explore data and topics in geographical and spatial context
According to Fortune Business Insights, the  global VR training and education market will see a  CAGR of 42.9% through 2026²

Focus

VR frames the environment for
the topic at hand while limiting
distractions

Time
Exploration

Explore data and topics in context of a time period

MultiSensory Immersion

Focus, immersion, and comprehension are enhanced by kinesthetic feedback and visual engagement with data, collaborators, and space

Collaboration

Engage with users from anywhere in the world as if they were standing in the same room

Virtual Rehearsal

Practice and develop skills without the repercussions of failure
With VR training tools Boeing cities
a 40% improvement in productivity²

Active
Autonomy

The user is accountable &
engaged in their virtual experience

Enhanced Capabilities

From exploring the inside of a fusion reactor to visualizing the magnetic dipole of subatomic particles, users are not limited by real world physics

EDUCATION

RESEARCH

DESIGN

BUSINESS

MEDIA

Information Compiled by SciVista through the following citations:
1. 10 Key Benefits of VR in Education - Steve Bambury
2. Virtual Reality in Education Market Size, Share & Industry Analysis, By Component (Hardware, Software, Content), By Application (K-12, Higher Education, and Vocational Training), and Regional Forecast, 2019-2026 - Fortune Business Insights
3. HTC Vive Business
You might be asking, "What are the benefits of Virtual Reality?"

VR is revolutionizing the world. It's immersive, it's engaging, because you're experiencing your data in depth. VR users enjoy improved iterative design cycles and an unlimited workspace in the most efficient medium for 3D collaboration.

Can you see all of these benefits with your current workflow?

The established 3D workflows lack participation. Sharing content is passive and navigation is tedious especially when it comes to 3D assets (try seeing the inside of a car's exhaust pipe). Minute details regularly get lost in the process, which means wasted time and resources. It's no surprise that businesses are quickly evolving to augment their workflow by including VR tools in their toolbox.

SummitVR™ provides the tool to get your business into VR.

Adding even a single VR tool requires an entire VR infrastructure behind it. Creating this from scratch is financially taxing, and for small groups completely infeasible. Rather than reinventing the wheel, SciVista solves all of these problems with SummitVR™. It's our in-house, vetted, highly modular VR infrastructure that can be adapted to millions of use cases and workflows. You can develop your own solution using our SDK or let us build a custom solution for you. We're here to help you create the focused, productive VR tools that your business needs.

Who is using VR and Discovering the Benefits?

Boeing Starliner

For years, has been using VR to prepare astronauts for spaceflight. While launching to orbit takes only 12 minutes, astronauts must practice every step of the flight thousands of times. Mistakes cannot be afforded. As the operations of Boeing Starliner missions increase in complexity, VR has been able to accommodate the resulting needs for advanced training. VR can also facilitate better decision making. Through VR, collaborators from around the world can dive into complex simulations to efficiently design project plans in a contextualized environment. Exploring a 3D model in virtual reality is simply not the same or as effective as rotating the same model on a 2D screen. 

Medicine and Schools

A study from the Department of Surgery at Yale University School of Medicine in collaboration with the Department of Psychology at Queens University in Northern Ireland found that surgeons that trained in VR performed operations 29% faster with mean errors six times less likely than those that trained with virtual methods. 

Training and Memory Retention

Research by Benjamin Schöne published in Current Psychology indicates that VR training correlates to an improvement in memory retention compared to traditional 2D training methods. Furthermore, trainees can make mistakes and learn from those mistakes, an opportunity not afforded to real life training.

Join the Evolution
Evolve your workflow with SummitVR™
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